Three months later I had a finished game. polish (balancing, controller support, options etc.).obstacles like spikes, random flying stuff, basically stuff that wants to kill you :p.core gameplay (decreasing light for the player, things to activate etc.).When I first began programming "Light The Dark" some months ago I wanted to use this project to practice surfaces and platformer mechanics.īefore working on other stuff I started with platformer collisions and because I knew this project was going to use surfaces, I thought it would be cool to have a game in a light / dark style (hence the name lol). Since then I finished three smaller games and it's been a great experience so far.
I started learning GameMaker like half a year ago, after I failed learning C/C++ for a year. I actually never thought that the moment would come where I would put a game on Steam Greenlight and write a post about it, but well, here it is! Votes or any help are extremly appreciated, even if you don't like the game I would love to hear why! :) Informations about the game are all in the greenlight trailer/description. The next gm(48) will take place on Oct 20, 2018. The gm(48) is a casual, fun game jam that helps you to learn and grow as a developer. Shining a light on high-quality projects and resources created by our community.įor more than 8 years, the tight-knit community of /r/gamemaker has run the game jam gm(48) for GameMaker developers of all ages and experience levels. Share the latest pictures and videos of your gameĪre you in need of motivation? Then take a stab at these creative challenges. Scheduled content ScheduleĪsk questions, ask for assistance or ask about something else entirely.ĭiscuss game design and game development. Join in the conversation, get help with any issues you might have and connect with your fellow developers! We also have a Steam Group for playing games. r/gamemaker sponsors three chat-rooms: IRC, a Discord server, and a Slack team.
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Additionally, experienced coders can take advantage of its built in scripting language, "GML" to design and create fully-featured, professional grade games. It features a unique "Drag-and-Drop" system which allows non-programmers to make simple games.
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GameMaker is software designed to make developing games easy and fun. The Essential Gamemaker Functions, Concepts, and Tools Guide.GameMaker Handbook - The Ultimate Resource for Beginners.